FCPX's failure with the professional community is good news for Avid.
A friend of mine mentioned that at a user group meeting, an editor said, “Apple was literally on the verge of killing Avid and taking over the Post Production market. Instead they gave a tremendous lifeline to Avid and said ‘here’s a gift from us to you. We’re f'ing up our editing tool so folks will return to you.”
Game Reset: The FCP X fallout has been a blessing in disguise | Eric Wise
Short take: It's a blessing, because all the pros are going to switch to Avid and Adobe, and Avid and Adobe care more about pros than Apple does.
Except I can't help wondering if it was the fact that Apple was in the space in the first place that Avid and Adobe started "caring" so much, and if Apple truly does leave the space to Avid and Adobe, whether in a couple of years, they'll go back to taking their customers for granted.
FCP X's first update: A closer look | James Graham | Jigsaw
Some opinions on XML support, Xsan shared storage and GPU-accelerated export in the latest update:
Thirdly, the GPU-accelerated export feature is something that is very exciting. As an FCP user for many years, I can remember my amazement at witnessing the speed of Adobe's Mercury Playback engine as it used the power of the NVIDIA CUDA card. Having that kind of power and speed in FCP X, both in the edit and now in the export, is a wonderful thing.
Get up to speed on DaVinci Resolve so you're ready for exporting your media out of FCPX for grading | FCP.com
This page collects together four videos from YouTube of Patrick Inhofer of The Tao of Color giving a DaVinci Resolve 8 workshop (it's in English!). While this is not strictly FCPX related, as it says in the description, with Color gone Resolve may become the color grading tool of choice for FCPX.
Keyframing in FCP X | Ken Stone | Blog
A tutorial on key framing in Final Cut Pro X:
Different applications have different workflows for working with keyframes. In FCP X, first you set a keyframe and then you change the effects setting. The Inspector, Video Animation Editor, and Viewer windows are all linked together. Work in one and the other two update in real time, they are ganged together. You might find that the best workflow is to work in two of these windows simultaneously while doing your keyframing work.
FCP X: Backgound Sound | Larry Jordan | Blog
Tantalizing note about a feature that was in the alpha's, but didn't make it into the final release.
MacBreak Studio: Episode 136 - Working with Connected Clips in Final Cut Pro X
| Steve Meting | YouTube
Steve Meting explains to Mark Spencer the fundamental structure of the Primary Storyline and how it affects the use of Connected Clips during the edit.
Mark Spencer talks Motion5 for Final Cut Pro X editors | FCP.co
Mark Spencer presents Motion for FCPX editors at the recent Los Angeles Final Cut Pro User Group meeting. He illustrates with examples the fact that you don't need to know Motion to benefit from its image processing tools in FCPX.
Steve Martin FCP X Part 1.mov | lafcpug | YouTube
Steve Martin talks to the L.A. Final Cut Pro User Group September 2011 about Final Cut Pro X and why he uses it in his day to day editing. Steve shows how to output to After Effects and other applications.
All About Audio in FCPX | Connor Crosby | FinalCutWhiz
Tutorial on working with audio, covering audio import, adjusting audio, pan modes (surround sound), separating audio and syncing audio.
There's also a tutorial on importing audio: Import Settings in Final Cut Pro X
Why Can't Coloring Footage Be That Easy? | 2Duce2 Films | Blog
A short post, with lots of pictures, about shooting with Instagram, and then trying to match the color effect that Instagram produced.